Triumph Jet Bike is a remake of my older concept from the beginning of 2016. I got my inspiration from visual style
"cafe racer" by Triumph. Since I love motorcycles, sci-fi and aviation, I merged two elements I have been attracted by for a longer time.
I tried this combination for the first time in my very fist concept for Star Wars competition, that was focused on
redesign of Rey´s speeder, but it unfortunately did not look very well.
Regarding the fact this is just a concept without the CGI scene, I focused mostly on details, such as joints and
diversity of materials. I used my own photo studies to simulate the surfaces the best I can, and they were also applied
on materials themselves, such as primers, color layering, rim degradation etc.
Vray 3.5 got perfect optimalization after it´s latest actualization, and because of that, I was able to see preview renders
via GPU in almost real time. Final render was made via Progressive Render with CPU. Displacement took
around 42GB of RA